Titan Forge Games Questioning Nintendo Switch Compatibility with Upcoming Smite 2 Release
Exciting news for the gaming community – Smite 2 is confirmed and will be entering its alpha testing phase in the imminent spring season. Regrettably, however, the makers, Titan Forge Games, have officially decided against releasing it on the Nintendo Switch. Their apprehension revolves around the handheld console's capacity to run the game efficiently.
The predecessor, Smite, managed to captivate millions of online multiplayer battle arena (MOBA) gamers globally. It was successfully launched on various platforms, including PC, Xbox One, PlayStation 4, Nintendo Switch, and Amazon Luna. As the sequel is being built using Unreal Engine 5.2, a significant upgrade from its predecessor's Unreal Engine 3, it will only be released on specific platforms - PC, PlayStation 5, and Xbox Series X|S, conspicuously excluding Nintendo's multi-purpose console.
Smite’s executive producer, Alex Cantatore, expressed his team's skepticism about whether the console possesses the necessary power to support the game. He further elaborated that their main concern arises from the current power level of the Switch and the targeted minimum specs, raising doubts about their ability to develop a satisfying experience for Nintendo Switch users.
However, Alex Cantatore also shared that they are not dismissing the possibility completely. He pointed out that they are keen on exploring potential future platforms, too. This includes the potential of a stronger version of the Switch, like the speculated Switch 2, for which he clarified that he has no definitive information as of now. He concluded by concerningly saying that Smite 2 might not run well on the current version of the Switch.