World of Warcraft Classic Introduces Official Hardcore Mode Servers
World of Warcraft Classic is set to receive an official Hardcore mode, transforming the fan-made method of play into a fully supported gaming experience. These new servers will prohibit players from reviving after death, granting them only one life throughout the game and raising the stakes considerably.
Slated for release this summer, the fresh servers will provide tangible backing for the player-created mode. The announcement came via a tweet from the World of Warcraft Twitter account, with the intriguing caption, "The Spirit Healers are Ready." In this case, spirit healers will be notably absent, as players won't have the option to revive.
Details on the new servers are scarce, but a few key features have emerged. Players will have just one life and won't be able to resurrect under any circumstances. However, they will be able to log in as ghosts to pass on guild leadership or communicate with friends. The hardcore servers will be entirely new, not conversions of existing ones.
An exciting addition to the new servers is the "/makgora" Duel feature, which allows players to fight to the death—literally. Unlike traditional duels, where the losing player is left with one hit point, a "/makgora" Duel ends with the permanent death of one player. This is expected to create intense competition over important grinding areas.
Blizzard aims to offer official support to the existing Hardcore mode community without dominating or altering the player-driven challenges. The company assures players that the new Hardcore servers will be compatible with their existing approach. With a new level of excitement and intensity, these servers are set to invigorate the World of Warcraft Classic community.